Inspired by the Lego Marvel video games, I created a community level that functions like a sandbox game. The level contains a hugely explorable New York City hub which, across the sea, also leads to the Atlantis and Savage Lands hubs. Also explorable is an expansive Nevada Desert Hub. I created everything you see in this trailer single handed - from the player skins (costumes), combat system, enemies, menus, environment and mechanics using basic materials and logic tools provided in the core game. The only content I did not create were a handful of costume and gun decals and the telekinesis mechanic which were all sourced from the community. The level features 90 playable characters (many with alternative forms), 7 enemy types (currently) and 2 player compatiability.